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“Game Plan” Experiments

I don’t know if you guys know or care, but when I say “Game Plan” I mean my “work schedule for comics”. I’ve been trying to find a good work flow for me. In between working part time and trying to manage my time more carefully to create art and comics.

During the month of November 2011 I tried to finish a comic which was already started and partially done. I had hoped to work on two projects at the same time. The 24 Hour Comic I started and my side story for my character Eilam for the Joint Comic Project group that I’m in on dA.

Anyways, these were my attempts at making myself follow a schedule. I was experimenting, trying to find a method that worked best for me. Still refining it, but am going to try this again because I was doing good for a little while but I stopped for some reason. XD Hopefully, you’ll learn a little from my experimentation.

This was my first attempt at keeping a schedule. I had the ambitious idea that I could finish that many pages a week. Needless to say, I failed. A pen sketch of Niella and Kuwei to help keep me inspired even though I wasn’t working on their story at the time….XD Screwed up their anatomy a little…

I didn’t like the method I did above so I changed it up to be task-oriented rather than page-number-oriented. This worked out much better than I thought. I was able to focus on just getting one task done for all the pages instead of worrying about finishing a page before I could move on.

As you can see, I started crossing off the tasks as I finished them. I had to extend Week 3’s details and backgrounds actually past Week 4. lol I think that I worked on the pages off and on but I plan on starting to tone the pages soon. Will experiment some more to see if I can improve my work flow a little more.

Anyone who has a good work flow already? Any recommendations or advice? Care to share?
 

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